2.5D Printing: Bridging the Gap Between 2D and 3D Applications


Carinna Parraman, "2.5D Printing: Bridging the Gap Between 2D and 3D Applications "
English | ISBN: 1118967305 | 2018 | 272 pages | EPUB | 53 MB


A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions



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Inside VFX: An Insider\'s View Into The Visual Effects And Film Business, 2nd Edition


Inside VFX: An Insider's View Into The Visual Effects And Film Business, 2nd Edition by Pierre Grage
English | December 15, 2014 | ASIN: B00R1SKKSG, ISBN: 1503349241 | AZW3 | 340 pages | 7.8 MB


So you think you understand the film and VFX world? Think again! This book will turn everything you know on its head. Pierre Grage is a senior visual effects professional, who has worked on numerous blockbuster films including Avatar, Harry Potter 5 and Pacific Rim. In this book he lifts the lid on the multi-million dollar secrets of filmmaking and special effects.



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Blender For Dummies, 4th Edition


Blender For Dummies, 4th Edition by Jason van Gumster
English | February 1st, 2020 | ISBN: 1119616964 | 560 pages | EPUB | 29.82 MB


Make your 3D world a reality

Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool.


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Mastering Autodesk Revit 2020

 



Mastering Autodesk Revit 2020 by Robert Yori, Marcus Kim, Lance Kirby
English | November 12th, 2019 | ISBN: 1119570123 | 1104 pages | EPUB | 169.45 MB


The best-selling Revit guide, now more complete than ever with all-new coverage on the 2020 release

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Vectorworks for Entertainment Design: Using Vectorworks to Design and Document Scenery, Lighting, and Sound


Vectorworks for Entertainment Design: Using Vectorworks to Design and Document Scenery, Lighting, and Sound by Kevin Lee Allen
ISBN: 0415726131 | 342 pages | PDF | October 17, 2014 | English | 21 Mb


The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design.
With a detailed look at the design process, from idea to development, to the documentation necessary for execution, Vectorworks for Entertainment Design will encourage you to create your own process and workflow through exercises that build on one another. The text stresses the process of developing an idea, visualizing it, and evolving it for presentation, documentation, or drafting. The author focuses on both the technical how-to and the art of design, giving you the tools you need to learn and then use the application professionally. Fully illustrated with step-by-step instructions, it contains inspirational work from Broadway, major regional companies, and non-theatrical, entertainment design.



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SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, 1st Edition


 


SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, 1st Edition
English | 2018 | ISBN: 1119484006 | 352 pages | PDF | 185 MB

SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry—yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow.


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Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee


Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee


English | December 9th, 2019 | ISBN: 1484253396 | 295 pages | EPUB | 20.90 MB


Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

 


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Mastering Blender, Second Edition

Mastering Blender, Second Edition
English | 2012 | pages: 722 | ISBN: 1118275403 | PDF | 83 mb

New edition shows you how to get the very most out of the latest version of Blender


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Learn SOLIDWORKS 2020: A Hands-On Guide to Becoming an Accomplished SOLIDWORKS Associate and Professional

Learn SOLIDWORKS 2020: A Hands-On Guide to Becoming an Accomplished SOLIDWORKS Associate and Professional


2 Dec 2019 | ISBN: 9781789804102 | English | 586 pages | True (PDF, EPUB, MOBI) + Code | 238 MB


Explore a practical and example-driven approach to understanding SOLIDWORKS 2020 and achieving CSWA and CSWP certification

 


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Simulink 3D Animation User’s Guide
Simulink 3D Animation User’s Guide
English | 2019 | ISBN: N/A | 604 Pages | PDF | 6 MB


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3D Modeling in Blender - Tools, Tips and Tricks

3D Modeling in Blender - Tools, Tips and Tricks

English | 2017 | ASIN: B01LZP64RR | 678 Pages | PDF/EPUB/MOBI/AZW3 | 81 MB


3D Modeling in Blender is your guide to the tools and functionality used to create or facilitate the creation of 3D Models in Blender.
There are plenty of books about Blender and many cover the topic of 3D Modeling. The majority of books only give you an overview of 3D Modeling and teach you just enough to complete a 3D Model before moving on to the next topic. What is often missing is a comprehensive discussion of all the available tools and functionality at your disposal when modeling in Blender.

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SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, 1st Edition


SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, 1st Edition
English | Dec 2018 |  ISBN: 978-1119484004  | 353 Pages | PDF/EPUB/AZW3/MOBI | 180 MB

SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry—yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow.


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The SketchUp Workflow for Architecture 2nd Edition



The SketchUp Workflow for Architecture: Modeling Buildings, Visualizing Design, and Creating Construction Documents with SketchUp Pro and LayOut, 2nd Edition by Michael Brightman
English | August 8th, 2018 | ISBN: 1119383633 | 512 Pages | PDF/EPUB/AZW3/MOBI | 306 MB

 
A guide for leveraging SketchUp for any project size, type, or style. New construction or renovation.

 




 


he revised and updated second edition of The SketchUp Workflow for Architecture offers guidelines for taking SketchUp to the next level in order to incorporate it into every phase of the architectural design process. The text walks through each step of the SketchUp process from the early stages of schematic design and model organization for both renovation and new construction projects to final documentation and shows how to maximize the LayOut toolset for drafting and presentations. Written by a noted expert in the field, the text is filled with tips and techniques to access the power of SketchUp and its related suite of tools.

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Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting


Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting by Alexander C. Schreyer
English | Oct. 1, 2015 | ISBN: 1118978811 | ASIN: B0166PGSP8 | 417 Pages | AZW3/PDF/EPUB/MOBI | 172 MB

Go beyond the basics: making SketchUp work for you.


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3D Printing of Concrete: State of the Art and Challenges of the Digital Construction Revolution
3D Printing of Concrete: State of the Art and Challenges of the Digital Construction Revolution by Arnaud Perrot
English | April 10th, 2019 | ISBN: 1786303418 | 148 pages | EPUB | 5.95 MB


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BIM for Design Firms: Data Rich Architecture at Small and Medium Scales

BIM for Design Firms: Data Rich Architecture at Small and Medium Scales by François Lévy, Jeffrey W. Ouellette
English | August 3rd, 2019 | ISBN: 1119252806 | 304 pages | EPUB | 34.99 MB
Paves the path for the adoption and effective implementation of BIM by design firms, emphasizing the design opportunities that this workflow affords

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Digital Lighting and Rendering (3rd Edition) (Voices That Matter)
Digital Lighting and Rendering (3rd Edition) (Voices That Matter)
English | November 21, 2013 | ISBN: 0321928989 | 464 pages | PDF | 27,2 MB

  
Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques.


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AutoCAD 2020 3D Modeling
AutoCAD 2020 3D Modeling
by Munir M. Hamad
English | 2019 | ISBN: 1683923790 | 401 Pages | PDF | 35 MB
 
This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application.


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Mechanical Creations in 3D: A Practical Look into Complex and Technical Setups for Animation & VFX

Stewart Jones, "Mechanical Creations in 3D: A Practical Look into Complex and Technical Setups for Animation & VFX"
English | ISBN: 1138560499 | 2018 | 188 pages | PDF | 4 MB
 
Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will specifically implement current industry trends and techniques for animated mechanical structures. We will be using Autodesk 3ds Max only, with no plugins and no additional software required. Readers will close out this book with a completed steampunk train for their portfolios and practical knowledge to combat other tricky hard-surface rigging and animation challenges.


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Nuke 101: Professional Compositing and Visual Effects, Second Edition
Nuke 101: Professional Compositing and Visual Effects, Second Edition
English | ISBN: 9780133811001 | 400 pages | March 29, 2014 | EPUB | 13.96 MB
 

 

This start-to-finish, complete guide to Nuke will give you the foundations on the state-of-the-art visual effects software used by professionals in the film and television industries. Along with the hard-won advice and techniques from expert compositor and teacher Ron Ganbar, each chapter covers a complete lesson in the fundamentals, with step-by-step instructions included so you can easily follow along and start using the program right away. The projects used throughout the book are based on real-world examples of professional productions and project files are included with each chapter so you can work through all the examples.


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Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
English | ASIN: B0043M4ZQG | 432 Pages | PDF | 30 mb
 

If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.

 


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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design
Daniel Tal, "Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design"
English | ISBN: 047064219X | 2013 | 640 pages | EPUB | 400 MB
 
The sure way for design professionals to learn SketchUp modeling and rendering techniques
Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models.


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Digital Creature Rigging : Wings, Tails & Tentacles for Animation & VFX
Digital Creature Rigging : Wings, Tails & Tentacles for Animation & VFX
by Stewart Jones
English | 2019 | ISBN: 1138560693 | 179 Pages | PDF | 9.7 MB
 
In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!


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Engineering Design and Graphics with SolidWorks 2016
Engineering Design and Graphics with SolidWorks 2016 by James D. Bethune
English | 2016 | ISBN: 013450769X | 784 pages | PDF | 70,6 MB
 
Engineering Design and Graphics with SolidWorks 2016 shows students how to use SolidWorks to create engineering drawings and designs. The textbook has been updated to cover the new features in SolidWorks 2016. It focuses on the creation of engineering drawings, including dimensions and tolerances and the use of standard parts and tools. Each chapter contains step-by-step sample problems that show students how to apply the concepts presented in the chapter.


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Udemy - Turkce Gorsel Ogrenme Setleri
Videohive Wow Pack Series


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